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Tutorial 6: Interactive Texture-Based Flow Visualization
Organizer: Daniel Weiskopf (University of Stuttgart)
Speakers: Gordon Erlebacher (Florida State University); Robert S. Laramee (VRVis)
Interactive texture-based flow visualization has become an active field of
research in the last three or four years. Recent progress in this field
has led to efficient vector field visualization methods and, in
particular, to improved techniques for time-dependent data. This tutorial
covers approaches for vector fields given on 2D planes, on surfaces, and
within 3D volumes. Both the theoretical background and the GPU-oriented
implementations of many of these techniques are presented, along with a
demonstration of their usefulness by means of typical applications.
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