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IEEE Visualization 2001 Keynote Speaker

IEEE Visualization 2001 is pleased to announce that Andrew Glassner will be this year's Keynote speaker. His topic will be Do You See What I See? Stories, Images, and Communication In A Wired World (click here for abstract).

Andrew GlassnerDr. Andrew Glassner ( is a writer-director, and a consultant in story structure, interactive fiction, and computer graphics.  He started working in 3D computer graphics in 1978, and has carried out research at the NYIT Computer Graphics Lab, Case Western Reserve University, the IBM TJ Watson Research Lab, the Delft University of Technology, Bell Communications Research, Xerox PARC, and Microsoft Research.  A popular writer and speaker, he has published numerous technical papers on topics ranging from digital sound to 3D rendering.  His book 3D Computer Graphics: A Handbook for Artists and Designers has taught a generation of artists through two editions and three languages.  Glassner created and edited the Graphics Gems series and the book An Introduction to Ray Tracing.  He wrote the two-volume text Principles of Digital Image Synthesis.  His most recent book is Andrew Glassner's Notebook, a collection of the first three years of his regular column by the same name appearing in IEEE Computer Graphics & Applications.  He has served as Chair of the SIGGRAPH '94 Papers Committee, Creator of the Sketches venue at SIGGRAPH, Founding Editor of the Journal of Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics.  Glassner's research work has resulted in six US and international patents. He holds a PhD in Computer Science from The University of North Carolina at Chapel Hill. 

As a storyteller and director, Glassner wrote and directed the short animated film "Chicken Crossing" which premiered at the Siggraph '96 Electronic Theatre, and designed the highly participatory Internet game "Dead Air" for The Microsoft Network, where he wrote and directed the live-action pilot episode.  He also wrote and directed internal Microsoft videos.  Glassner is now a full-time writer-director, and a consultant in storytelling and interactive fiction to the computer game and online entertainment industries.  In his spare time, Andrew paints, plays jazz piano, kayaks, and hikes.

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